Kriss-Kross Krypton
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'''Kriss-Kross Krypton'''  | '''Kriss-Kross Krypton'''  | ||
| − | + | [[Image:Lana.jpg|thumb|left|art by Curt Swan]]  | |
| − | [[  | + | A board game purchased by [[Lana Lang]] and played with her father ([[Professor Lewis Lang]]) to help take his mind off work-related stress. Using figurines, drawn cards, and following a path, the game emphasizes particular singular powers of [[Superboy]].   | 
| − | [[  | + | |
| + | Monitoring the game from afar, Superboy solves real-life problems that mirror the game situations, astounding Lana and her father and leading them to believe that the game of Kriss-Kross Krypton actually has a mysterious power over the actions of Superboy. The riddle has a relaxing effect on Professor Lang (SB No. 60/3, Oct 1957: "The Game of Kriss-Kross Krypton").  | ||
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| + | [[Category:Entries]]  | ||
[[Category:Superboy Era]]  | [[Category:Superboy Era]]  | ||
| + | [[Category:Silver Age (1956-1970)]]  | ||
Latest revision as of 01:51, 28 June 2008
Kriss-Kross Krypton
A board game purchased by Lana Lang and played with her father (Professor Lewis Lang) to help take his mind off work-related stress. Using figurines, drawn cards, and following a path, the game emphasizes particular singular powers of Superboy.
Monitoring the game from afar, Superboy solves real-life problems that mirror the game situations, astounding Lana and her father and leading them to believe that the game of Kriss-Kross Krypton actually has a mysterious power over the actions of Superboy. The riddle has a relaxing effect on Professor Lang (SB No. 60/3, Oct 1957: "The Game of Kriss-Kross Krypton").
